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🔥Scripts Toxic BusRoutes Script for ESX & QBCore

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You can travel to any location in the city by purchasing a ticket.
  • If the spawn point is occupied, vehicles in the spawn area will be automatically removed.
  • You can add new bus stops.
  • You can configure whether the bus driver NPC follows traffic rules.
  • You can set the price per kilometer in the config file.

toxic bus routes script.webp




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Config

Code:
Config = {}

Config.TrafficRules = false -- If set to true, the NPC will follow traffic rules; if set to false, it will not.

Config.NPC = "a_m_o_genstreet_01"
Config.Vehicle = "bus"
Config.Speed = 25.0

Config.BlipSprite = 513
Config.BlipScale = 0.6
Config.BlipColour = 18

Config.KMPrice = 10 -- The price applied per KM is $10.
Config.VehicleRemovalTime = 20000  -- Time in milliseconds (20000 ms = 20 seconds)

Config.Locations = {
    Station = {
        Name = "Pink Cage Motel",
        Busticket = vector3(314.2181, -344.178, 46.673),            -- Ticket Purchase Location
        Busspawn = vector4(314.4667, -353.4184, 46.673, 530.831),   -- Bus Spawn Point
        Stoppoint = vector3(340.8064, -328.888, 50.609)             -- Stop Point While Coming from Another Station
    },
    CityHall = {
        Name = "Car Dealership",
        Busticket = vector3(-79.02856, -1031.988, 28.23511),        -- Ticket Purchase Location
        Busspawn = vector4(-78.8911, -1022.57, 28.439, 250.831),    -- Bus Spawn Point
        Stoppoint = vector3(-76.6209, -1025.06, 28.345)             -- Stop Point While Coming from Another Station
    },
    Strawberry = {
        Name = "Southside",
        Busticket = vector3(72.09081, -1714.44, 29.205),            -- Ticket Purchase Location
        Busspawn = vector4(125.3734, -1713.02, 29.267, 54.497),     -- Bus Spawn Point
        Stoppoint = vector3(71.79821, -1706.74, 28.890)             -- Stop Point While Coming from Another Station
    },
    Pier = {
        Name = "Del Perro Pier",
        Busticket = vector3(-1635.82, -979.913, 13.017),            -- Ticket Purchase Location
        Busspawn = vector4(-1615.04, -977.85, 13.017, 321.012),     -- Bus Spawn Point
        Stoppoint = vector3(-1630.29, -979.361, 13.017)             -- Stop Point While Coming from Another Station
    },
    Sandy = {
        Name = "Sandy Shores",
        Busticket = vector3(1709.751, 3587.497, 35.404),            -- Ticket Purchase Location
        Busspawn = vector4(1710.238, 3573.805, 35.902, 136.32),     -- Bus Spawn Point
        Stoppoint = vector3(1715.25, 3581.392, 35.906)              -- Stop Point While Coming from Another Station
    },
    Paleto = {
        Name = "Paleto",
        Busticket = vector3(-450.82, 6012.99, 31.716),              -- Ticket Purchase Location
        Busspawn = vector4(-445.45, 6007.21, 31.716, 314.83),       -- Bus Spawn Point
        Stoppoint = vector3(-455.23, 6017.98, 31.716)               -- Stop Point While Coming from Another Station
    }
}

Config.Locale = {
    Busticket = "[~g~E~s~] Buy a ticket",
    menu_title = "Bus stops",
    good_trips = "Good Trips",
    spawn_point = "Please wait for the Next Bus to continue.",
    blip = "Bus stop",
    no_money = "You don't have enough money for this trip!",
    pay_cash = "You paid $%d in cash.",
    pay_bank = "You paid $%d from your bank account.",
    vehicle_nearby = "A vehicle is too close to the ticket purchase area.",
    spawn_blocked = "Spawn point is occupied by a vehicle. Please try again later.",
    refund_error = "An error occurred while processing the refund.",
    spawn_point_info = "Spawn point is occupied by a vehicle. Please try again later.",
    vehicle_removal_soon = "There is a vehicle in the spawn area. It will be removed in 20 seconds.",
    vehicle_removed = "Vehicles have been removed. You can now buy a ticket."
}
 
Last edited:

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