Dynamic Speed Limit System for FiveM
This script adds a configurable speed limit system for vehicles in a FiveM server using the QBCore framework. It allows setting speed limits based on specific vehicle models or entire categories, with support for both kilometers per hour (KMH) and miles per hour (MPH).
Features:
This system enhances gameplay by controlling vehicle speeds for a more realistic driving experience.
Github link
This script adds a configurable speed limit system for vehicles in a FiveM server using the QBCore framework. It allows setting speed limits based on specific vehicle models or entire categories, with support for both kilometers per hour (KMH) and miles per hour (MPH).
Features:
- Model-Specific & Category-Based Limits: Define speed limits for individual vehicles (e.g., Adder, Kuruma) or broader categories (e.g., compacts, sports).
- KMH/MPH Support: Easily switch between KMH and MPH with a configurable flag.
- Automatic Vehicle Detection: Applies speed limits automatically when players enter vehicles.
- Efficient Server-Client Callback: Retrieves and applies speed limits dynamically based on vehicle model or category.
This system enhances gameplay by controlling vehicle speeds for a more realistic driving experience.
Github link
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